Users on Reddit seem to testify to the developer's claims as well. XIV on Mac also bundles a custom Wine distribution with optimized DXVK/MoltenVK translation layers. The developers claim that their launcher performs way better than the official wrapper and offers native support for the latest Apple silicon, macOS, and Metal 2 API along with day-one support for major macOS releases. The XIV on Mac launcher is open source and is written in Swift with support for popular FFXIV mods such as Dalamud, GShade, Anamnesis, and IINACT. "XIV on Mac" provides a way to run Final Fantasy XIV on Macs without the need to rely on Square Enix's outdated and poorly supported wrapper or paying for a CrossOver license. Although Square Enix has an official launcher for FFXIV, there exists a community that offers a more efficient and better performing option. However, subsequent updates to the game including the Endwalkers expansion and the transition from OpenGL to Metal API made the game playable on Macs - both Intel and Apple silicon models via Rosetta 2 - even though the official system requirements do not specifically mention M1/M2 support.Īccording to MacGamerHQ, the 2021 M1 Pro MacBook Pro 14 should be able to run FFXIV at 45-60 fps at 1440 x 900 low settings. Square Enix was forced to temporarily suspend sales and issue refunds. The last known version to support Apple hardware was Final Fantasy XIV (FFXIV), but the game's Mac launch in 2015 alongside its first expansion pack met with serious performance criticism. Final Fantasy has not had a good run on the Mac.
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